Lost mine of phandelver roll20 maps3/2/2024 Since their goal is to clear the mine, I will be fascinated to see how they do it. I have 7 players in my game (huge, I know), and they are all fairly powerful at level 5, so we will see how it all pans out. I told my group that they have many options for proceeding through WEC, and they can go Lord of the Rings and battle straight through, or they can go Die Hard and move around and kite the bad guys, or anything in between. I'll let you know how it all plays out, but I wanted to say thanks to everyone who has contributed to developing the ideas in this variation on the map. My group has found 5 of the 6 (the Black Spider has the 6th) and they just arrived at the mine. I had already been working on a Forge of Spells based on a change I had made in my campaign - the Jade Frog was one of 6 animal statues that are needed to power the forge. I took the first sketch presented in the first post in this thread, then loaded up Dungeondraft with the files also provided here, and then started playing. I loved the visualization in my mind of a "Mines of Moria" feel to Wave Echo Cave, with a "Grand Entrance" buried in rubble and such. Such great info from all of the previous people who have generated maps based on previous ideas presented here! I did the same, but changed it up a bit.
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